A key is a unique identifier in InWorldz for all kinds of things such as avatars, groups, textures, objects, etc. Keys are also referred to as UUIDs, UIDs, or "Asset ID". The key is composed of 32 hexadecimal characters separated at specific intervals by dash characters (-), for a total of 36 characters.
key avatar_uuid = "a822ff2b-ff02-461d-b45d-dcd10a2de0c2" key texture_uuid = "d7990fec-1078-42ab901d6-ff001df89ca5"
- The constant NULL_KEY is defined as "00000000-0000-000000000-000000000000"
- Acquiring a key can be done in one of three way:
- Variables of key type can be typecast to string and vice-versa. They cannot be typecast to any other variable type.